King arthur ii review skidrow reloaded năm 2024

Welcome to the lost age of chivalry, where magic and myth is alive, and you are destined to be one of the living legends: Arthur, the son of Uther Pendragon, the Once and Future King of the prophecies. Fulfill your destiny and claim your rightful place on the throne of Britannia.

This is a tale of revival, resurrection and revenge; the chronicle of how the greatest adversary of King Arthur came into power – and the terrible price he had to pay.

Our journey begins in Eboracum, in one of the greatest cities built in the Roman provinces of Britannia. But that was a long time ago, and Eboracum slowly turned into a magnificent graveyard of marble palaces, populated by the living, breathing ghosts of a fallen empire. Until a young monarch in the south, a Briton called Arthur pulled the enchanted sword out of the stone and changed everything.

And now, after the catastrophe has struck in the south and the Once and Future King lies wounded, the time is right to make the former provinces great again. The fate of the Romans lies in the hands of a noble man called Septimus Sulla. Betrayed and full of anger, he embarks on his quest to restore the glory of Eboracum. Nothing will deter him: he will wage war against both the savages of the north and his fellow nobles; he will unearth the secrets of Hadrian’s Wall and he will even venture into the mists of the underworld to find to the fabled ghost legions of Rome.

A unique hybrid between turn-based tactical games and traditional, character-centric RPGs. Knight’s Tale is a modern retelling of a classic Arthurian mythology story filtered through the dark fantasy tropes, a twist on the traditional tales of chivalry.

King Arthur 2 is a great game with many improvements. It's a good mixture of RPG elements and Total War tactical elements. A must-buy for every fan of the strategy games.

King Arthur II improves many aspects of the formula that made the first chapter a valuable title. Even if it's still far from RTS like Total War this game is a great and deep dark fantasy tale full of big monsters, powerful fireballs and great heroes.

Arthur II tries to make a narrative for a story-driven fantasy game, and it does so fantastically! If you wanna enjoy this game you cannot expect the freedom of action that you have in the Total War series. The game expands as you progress through it, and the payoff is a good story and a world that feels more alive. When playing along with the constraints the design-choices puts on my game-play, this game shines like nothing I've played before!

Excellent, story telling game I loved every minute. and after final patch, everything is working for my friends (I had no issues even before). Strategy could be deeper, but it is not that kind of game. this one actualy sets up the new genre. I love DLC even better then game (Love Roman times).

A nice mix of strategy and RPG starts slowly and suffers from linearity but it has its charm and lasts for hours. [March 2012]

The streamlined campaign may raise many an eyebrow while the text adventure quests will elicit more smiles than frowns, and any fan of this genre of strategy will still spend countless hours both on and off the battlefield. It's not quite the diamond in the rough that many have hoped for, perhaps, but you'll be hard pressed to keep yourself from playing just one more turn.

This second installment in the King Arthur franchise can be great fun, but doesn't offer enough depth. The AI is just stupid at times, making the experience less enjoyable. Still, the vibe is pretty good and it really feels like you're part of King Arthur's magical world.

King Arthur II captures the spirit of the legend, but it's weighed down by an inferior wargame.

The most interesting part of King Arthur II the RPG remains the dark universe and interactive storytelling. The blend of RPG-diplomacy-strategy-management is nice, but a little confusing and not really help by the poor interface. Overall, it could be satisfying, if only it wasn't so full of bugs shattering the game. Crashes back to the desktop are frequent, and it really needs to be patched as soon as possible. Until then, stay away.

Innovative and fun strategy game with an interesting mixture of role-playing elements. Adored the concept, and its implementation. On campaign map it reminds me Disciples 2, which was a true gem. Battles are very much Total War like. If you like epic style Lord of the Rings theme games, you will probably adore it. The graphics are stunning, both on campaign and battle level. The music is a pleasure for the ears. Nevertheless, performance issues have been reported for not high-end specs users. Overall the game is quite polished, but has some minor bugs. However, the designer team worked pretty hard so far on the feedback received from the community. I would also like to praise the AI of the battle engine of the game. The enemy cavalry beautifully performed flanking attacks chasing my archers away from behind of the bulk of my army. I have decided to give this a 10, predominantly for its innovative spirit, captivating environment and story-telling. Please note that this review is based on the dead legions version of the game.

The game is pretty good wih great Gothic atmosphere and some interest choices but unfortunately the gameplay is inferior compared to the Total War series there are also some annoying bugs

Really good looking game, fun to play with and the music is actually extremely good (or my taste that is). HOWEVER: the game keeps randomly crashing, I cannot run it in 64bit mode and I could go on. A shame really otherwise it would have been a much higher score...

Think of Total war with deeper RPG elements and magic. That's what you get with King Arthur series. It all sounds fantastic especially if you're fan of strategy and RPG Games, but have Neocore and Paradox Interactive succeeded in creating a great unique niche sequel? Not quite I must say, but there are still many elements you can enjoy within the game. In King Arthur II: The Role-Playing Wargame, your goal is to unite Britain through military supremacy or diplomacy. You have your grand campaign map to face and conquer multiple factions in various regions, while completing missions and battling enemy armies. Now, when you battle enemy armies you have a choice to enter a 3D battles, where it becomes really interesting. You get to strategically place and pit your units against your enemies and battle it out in the field. Throughout the game, you will make choices that will influence the development of the story and characters. I was a strong fan of the first game. In short, it was a great balance between the strategy and RPG elements but with King Arthur II, Paradox Interactive have pushed more towards RPG side of things. Now, that does not sound that bad but they’ve also made the game more linear and they have definitely oversimplified many strategic elements from the first game to be more appealing to broader audience. I understand why they’ve made this decision, which I hope will definitely will attract more players like they’ve intended, but this decision in many ways is a double edge sword. Unfortunately, in many ways, it is a quite a letdown to players returning to the franchise, as it ultimately feel limited and contained. For example, the only way to earn income is through missions and battles. There are no tax system, even though you own regions through conquest. The RPG element tech tree focuses on military only, as there is no economy management. Regions feel constrained as you are limited to areas tied to story elements and AI is generally neutral, never aggressive, which removes the depth of layering effect it had from the first game. With that said, there are definitely improvements in the game as well. For instance, voiceover is a great addition to the missions. Voice acting is generally great and it definitely adds to the emersion of the game. There are more unit, magic and artifact varieties within the game and you also have the ability to craft your own artifact to match your hero and play style. Lastly, graphic has been improved dramatically, especially when looking at the campaign map, it is simply gorgeous. When King Arthur II: The Role-Playing Wargame came out, I could not recommend it to anyone since it had too many bugs and glitches that seriously hindered the playability of the game. There were too many reports of screen tearing, stability issues and freezes and frankly, I wasn’t sure if Neocore or Paradox Interactive had the ability to resolve and patch these issues. I am happy to report that they’ve been working hard to fix these bugs but I would still recommend people to wait it out a little more for the price drop and more fixes. Until then, I highly recommend everyone to try their first King Arthur: The Role-Playing Wargame a try while waiting for the sequel to be more stable.

If you want a fantasy Total War game do not buy this. The combat is anemic and simply not fun. Most of the nuance that made TW great is completely missing, No morale, routs, or fatigue. In stead you get anemic battles of attrition and "puzzle maps" where you have to slog your way through capture point to capture point. This is a puzzle based RTS with a turn based campaign map. I found myself auto-skipping most combats, but once in a while the game finds some lame story based battle that I can't skip. The game thinks I need to see this, I beg to differ. The campaign is sort of fun, but considering that I got this game with the intention of doing the battles, I just don't see the rest of the package being worth the money.